Open Apple #88 (July 2025): KansasFest 2025 Megapodcast

Welcome to Ron’s Apple Transporter Roundtable, the annual “megapodcast” from KansasFest 2025.

Participants:

Links mentioned in this episode:

Open Apple #87: The 2025 Episode

Ken, Em & Quinn reunite to discuss KansasFest & INIT HELLO, ImageWriter printers, Steve Jobs movies, web-based Apple II emulation, and games we regret buying.

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Open Apple #84 (July 2024): KansasFest 2024 Megapodcast

Welcome to Ron’s Metal Roundtable Apple Assembly Lock, the annual “megapodcast” from KansasFest 2024, hosted IRL and on StreamYard.

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Open Apple #83 (July 2023): KansasFest 2023 Megapodcast

Welcome to the annual “megapodcast” from KansasFest 2023, hosted IRL and on Zoom.

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Open Apple #82 (July 2022): KansasFest 2022 Megapodcast

Welcome to Open Retro Chicken Drop Retro Adventure Table Lines Roundup, the annual “megapodcast” from KansasFest, hosted IRL and on Zoom.

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Open Apple #80 (July 2021): KansasFest 2021 Megapodcast

Welcome to Poly Retro Assembly Cast Chicken Missile Drop Grue Museum, the annual “megapodcast” from KansasFest, hosted again via Zoom.

Participants:

The original video edition was livestreamed to YouTube:

A longer audio edition is available from the Chicken Missile podcast.

Open Apple #79 (July 2020): KansasFest 2020 Megapodcast

Welcome to Retro Open Poly Roundtable Chicken Missile Lines Drop Museum Gruecast, the annual “megapodcast” from KansasFest, this time conducted virtually via Zoom. Scroll past the links for Open Apple‘s audio edition, or enjoy the video edition courtesy Chris Torrence’s Assembly Lines podcast:

Participants:

Game-related links:

Open Apple #77 (March 2018) – Kay Savetz & Carrington Vanston, Eaten By A Grue

This month on Open Apple, we sit down with Kay Savetz and Carrington Vanston of the Eaten By A Grue podcast. Eaten By A Grue is a game-by-game style of podcast where the intrepid hosts are playing every Infocom game. They both play the game, then discuss it in detail, with and without spoilers. They discuss the amount of cheating required, how mapping was done, the quality of writing and puzzles, and so on. The show has a very nice structure wherein they discuss the show with no spoilers to the halfway point, so that you can stop and go play it yourself if you are so inclined. If not, you can keep listening and hear gory details of all the puzzles.

Kevin talks about getting beasts into bed, and other reasons not to play these games on real hardware. Meanwhile Carrington gets his feelies on and brags about how he has so many original copies of Infocom games that he sits on them for fun.

Meanwhile Mike and Quinn debate dubious silicon valley histories, wedge computers, and competing with other 8-bits in BASIC. Tune in to hear us malign our guests, misremember important names, and get super pedantic about connector nomenclature for no conceivable reason. You won’t want to miss a moment of the drama.

More information on everything discussed in this episode, after the jump.

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