Open Apple #77 (March 2018) – Kay Savetz & Carrington Vanston, Eaten By A Grue

This month on Open Apple, we sit down with Kay Savetz and Carrington Vanston of the Eaten By A Grue podcast. Eaten By A Grue is a game-by-game style of podcast where the intrepid hosts are playing every Infocom game. They both play the game, then discuss it in detail, with and without spoilers. They discuss the amount of cheating required, how mapping was done, the quality of writing and puzzles, and so on. The show has a very nice structure wherein they discuss the show with no spoilers to the halfway point, so that you can stop and go play it yourself if you are so inclined. If not, you can keep listening and hear gory details of all the puzzles.

Kevin talks about getting beasts into bed, and other reasons not to play these games on real hardware. Meanwhile Carrington gets his feelies on and brags about how he has so many original copies of Infocom games that he sits on them for fun.

Meanwhile Mike and Quinn debate dubious silicon valley histories, wedge computers, and competing with other 8-bits in BASIC. Tune in to hear us malign our guests, misremember important names, and get super pedantic about connector nomenclature for no conceivable reason. You won’t want to miss a moment of the drama.

More information on everything discussed in this episode, after the jump.

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Open Apple #76 (January 2018) – Ken Gagne & Andy Molloy, Juiced.GS, Nukes

This month on Open Apple, we sit down with Ken Gagne and Andy Molloy of Juiced.GS, the longest running continuously published Apple II magazine (that you can still get in your mailbox to this day!). Juiced.GS is in its 23rd year, which has to be a record for magazines of almost any type.

Ken and Andy talk about the bloodless coup of the magazine, the long history of same, where things are headed, and why they hates trees.

Meanwhile, Quinn and Mike chat about FPGAs, nuclear weapons, and BBSes. What do you do when you need a mathematically provably correct piece of hardware to verify nuclear weapons compliance? Why, you grab your Apple II, of course! Duh!

Here’s a time sensitive news item that didn’t make it into the show- vote for Nox Archaist and Lawless Legends for your favorite Ultima-inspired indie games of 2017!

Stay tuned for a Tech segment where we follow up on last episode and go even deeper on fast IIgs graphics. There’s always more to know about the intricacies of squeezing performance out of this unique and beautiful machine.

More information on everything discussed in this episode, after the jump.

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Open Apple #60 (June 2016) : Sean Fahey, KansasFest 2016 Warmup

This month on Open Apple, we sit down with Sean Fahey of A2Central, major league collector, and member of the KansasFest Committee. It’s not too late to register! Go to kansasfest.org right now. If you listen to this show, you should definitely be there. The Garage Giveaway will be larger than ever this year. You won’t want to miss the amazing pile of free Apple II gear. The other classic traditions keep getting better as well- the cookout will be catered, and the prizes for the various contests are amazing this year. All the great Apple II community vendors have stepped up with a lot of hardware, tools, and software to give away.

KansasFest 2016 runs July 19th – July 24th at Rockhurst University in Kansas City, MO. The keynote speaker this year is Mike Harvey, best known in the Apple II community as the editor of Nibble magazine. He has some great stories about the business and culture of the early computing era.

We don’t just talk about KansasFest this month. We dive a bit deeper into the murky world of Apple II clones. Also marvel as Mike pretends to know nothing about KansasFest, and roll your eyes as Quinn continues to beat a dead horse joke about the eBay segment. Fear not, however, because the world is a better now that we all know the Lode Runner board game exists.

Z0DWARE WHERE ARE YOU?!

More information on everything discussed in this episode, after the jump.

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Open Apple #46 (April 2015): Paul Lutus, ReactiveMicro, and KansasFest Keynote

This month on Open Apple, we sit down with Paul Lutus, author of seminal early Apple II software such as AppleWriter and GraFORTH. We talk about the impacts of software development on society, the value of the individual in the process, and the trials of coding software in the woods.

We talk extreme offsite backups, KansasFest keynotes, telnet BBSing, and the hurricane of awesome that is ReactiveMicro. We reminisce about the original Home Computer Wars (these kids today arguing about their smartphones are so darned cute), and also Boo Atari.

We trek from Bulgaria to Korea to Canada and back again, to bring you the latest in sound cards, solid state storage, and portable Apple IIc action. You won’t want to miss Quinn plugging Phil Plait for some reason. With our story on Atari 8-bits in Poland, this marks the most Atari content ever on Open Apple. It also qualifies us as the 698th currently operating Atari podcast. Boo Atari. See what you get when you poke the bear, people? ][ Infinitum.

More information on everything discussed in this episode after the jump.

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Open Apple #23 (Jan 2013): 2012 year-end roundtable

Open Apple roundtable 2012's panelists

Having gathered the treasures of 2012 and being tempted by the promises of 2013, the hosts of Open Apple are joined by Andy Molloy of Juiced.GS, Peter Neubauer of KansasFest, Vince Briel of Briel Computers, and Antoine Vignau of Brutal Deluxe to reflect on all that has happened with the Apple II and its community in the past year. We pick our favorite products, share memorable events, and make predictions for 2013. Topics include Apple-1 auctions, Kickstarter-funded sequels, progress in emulation, and more.

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 4:58)

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