Open Apple #77 (March 2018) – Kay Savetz & Carrington Vanston, Eaten By A Grue

This month on Open Apple, we sit down with Kay Savetz and Carrington Vanston of the Eaten By A Grue podcast. Eaten By A Grue is a game-by-game style of podcast where the intrepid hosts are playing every Infocom game. They both play the game, then discuss it in detail, with and without spoilers. They discuss the amount of cheating required, how mapping was done, the quality of writing and puzzles, and so on. The show has a very nice structure wherein they discuss the show with no spoilers to the halfway point, so that you can stop and go play it yourself if you are so inclined. If not, you can keep listening and hear gory details of all the puzzles.

Kevin talks about getting beasts into bed, and other reasons not to play these games on real hardware. Meanwhile Carrington gets his feelies on and brags about how he has so many original copies of Infocom games that he sits on them for fun.

Meanwhile Mike and Quinn debate dubious silicon valley histories, wedge computers, and competing with other 8-bits in BASIC. Tune in to hear us malign our guests, misremember important names, and get super pedantic about connector nomenclature for no conceivable reason. You won’t want to miss a moment of the drama.

More information on everything discussed in this episode, after the jump.

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Open Apple #76 (January 2018) – Ken Gagne & Andy Molloy, Juiced.GS, Nukes

This month on Open Apple, we sit down with Ken Gagne and Andy Molloy of Juiced.GS, the longest running continuously published Apple II magazine (that you can still get in your mailbox to this day!). Juiced.GS is in its 23rd year, which has to be a record for magazines of almost any type.

Ken and Andy talk about the bloodless coup of the magazine, the long history of same, where things are headed, and why they hates trees.

Meanwhile, Quinn and Mike chat about FPGAs, nuclear weapons, and BBSes. What do you do when you need a mathematically provably correct piece of hardware to verify nuclear weapons compliance? Why, you grab your Apple II, of course! Duh!

Here’s a time sensitive news item that didn’t make it into the show- vote for Nox Archaist and Lawless Legends for your favorite Ultima-inspired indie games of 2017!

Stay tuned for a Tech segment where we follow up on last episode and go even deeper on fast IIgs graphics. There’s always more to know about the intricacies of squeezing performance out of this unique and beautiful machine.

More information on everything discussed in this episode, after the jump.

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Open Apple #74 (September 2017) – Mark Lemmert, Nox Archaist Kickstarter, Fake Quinn, and Softalk #5

This month on Open Apple, the part of Quinn Dunki is played by RCR Podcast co-host Carrington “Fake Quinn” Vanston. A post-KansasFest Mark Lemmert of 6502 Workshop returns to the show to promote the new Nox Archaist Kickstarter. You should contribute because it’s awesome to support those still developing for the Apple II and not just because you get cool stuff when you do (though that’s a thing that happens too!).

There’s lots of news to cover and Carrington has opinions on all of it. Only on Open Apple can you hear him trash clones, accelerators, ProDOS, retro BBSes, and a random assortment of other topics! Fun for the whole family! We also chat about Apple II music and there’s general confusion about Australian Apple II conferences (when is there not on Open Apple?)

eBay isn’t talked about (because we don’t talk about eBay) and we deconstruct Softalk #5.

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Open Apple #65 (November 2016) : Alex Lee, What Is The Apple IIgs?

This month on Open Apple, we sit down with Alex Lee, purveyor of the canonical IIgs reference site What Is The Apple IIgs?  We talk about what it was like being one of the brave few with this machine, and that feeling of living in a secret world of incredible graphics and sound that nobody else seemed to know about.

Alex walks us through the history of IIgs emulators, and all the ways that the IIgs Finder was actually better than the Mac. He also talks about the legal challenges of running an archive site like this, which luckily are not too serious for this obscure machine. We finish up with talk of the future of the site, and the difficulty of finding some really rare software packages- help contribute content!

Alex is also working on an Apple IIgs coffee table book. Help encourage him to finish it, because we all want to buy it very very badly. Just saying.

Keep listening, because you won’t want to miss Alex casually dropping the phrase “Late nineties and early naughties” in his charming Australian accent. Tune in as well to pine along with Quinn for the never-to-be Ultima VI.

Our apologies for this episode being a bit late. Combinations of illness, holiday commitments, and technical difficulties all conspired against us this month.

More information on everything discussed in this episode, after the jump.

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Open Apple #64 (October 2016) : John Brooks, Tiger Learning Computer, Softalk

This month on Open Apple, we share an excerpt of an interview with John Brooks, courtesy of Juiced.GS.  John talks about how and why he updated ProDOS, and his experiences getting back into the community.

Tune in to hear Quinn lose 20 years of time perception around the Tiger Learning Computer, then pretend to know stuff about power supplies. Meanwhile, Mike waxes nostalgic about high school computer labs and tries to unload his excess Apple IIs on unsuspecting community members.

We try out a new segment this month, and we hope you like it! No spoilers- you’ll just have to listen and see what we’re up to.

More information on everything discussed in this episode, after the jump.

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Open Apple #63 (September 2016) : Kate Szkotnicki, ProDOS 2.4, KansasFest

This month on Open Apple, we sit down with Kate Szkotnicki, long time Apple II fan and new addition to the retro community. We chat about her first impressions as a newcomer to the community, and the big splash she made at her first KansasFest. Kate is a cosplayer and frequent attendee of anime and comic cons, so she brought a very fresh set of skills and perspectives to KansasFest. Her presentation on making plastic parts (and candy!) with silicone moulding was very popular. Throw away your 3D printers- this is easier and better.

We also talk lots about John Brooks’ excellent work on updating ProDOS, Quinn says a bunch of stuff about Commodore that probably isn’t true, and Mike falls on his sword for getting everything wrong about Australian Apple II gatherings. Mike gets a record number of Apple /// references into this episode, so be sure to tune in and ignore that.

Breaking news! Between us recording and releasing this show, John Brooks has updated ProDOS to 2.4.1. Also, we worked out that the MegaBeep ROM is in fact compatible with it, contrary to the opening of the show. Listener James reported an issue that we believe was actually a bad ROM. If you are a MegaBeep owner, don’t hesitate to use it with any version of ProDOS, including John Brooks’ excellent new 2.4 updates.

Thanks to Brian Wiser of Call A.P.P.L.E. for permission to use the interview clip with Mike Harvey and John Leake.

Happy 30th birthday, Apple IIgs!

Continue reading “Open Apple #63 (September 2016) : Kate Szkotnicki, ProDOS 2.4, KansasFest”

Open Apple #47.5 (June 2015) : John Brooks via Matt Ownby

Welcome to a special extra episode of Open Apple! Fellow Apple II enthusiast Matt Ownby recently sat down for a chat with John Brooks, author of Rastan on the IIgs. It’s a fascinating conversation with tons of technical detail that you won’t want to miss. They talk copy protection, cycle counting, fast GS sprite rendering, and lots more!

A huge thanks to John for taking the time to share his knowledge. Also a huge thanks to Matt for recording this and allowing us to air it on Open Apple.

There are some audio quality issues with this piece, but we feel the conversation is well worth it. Enjoy, and send a thanks to Matt and John!