Open Apple #55 (January 2016) : Henry Courbis, UltimateMicro, ProDOS conversions

This month on Open Apple we sit down with Henry Courbis, co-proprietor of Ultimate Micro, serial entrepreneur, and Open Source guy. Henry is boldly going where no hobbyist has gone before, by making Apple II hardware his real day job. If anyone can do it, Ultimate Micro can!

We talk massive modem phone bills, phreaking, warez, and statutes of limitations. You know… for a friend. Henry talks about how hardware first appealed to him, and how he has leveraged his hacking and resourcefulness into development of powerful & complex modern products. Henry is a nexus of collaboration in the Apple II hardware community, and helping to make a lot of things happen. Henry makes cloning the Transwarp GS sound easy, and goes into lots of detail on exciting upcoming UltimateMicro products.

Listen in amazement as Quinn is unable to realize that “qkumba” is a play on “cucumber”. Listen to Mike badger Henry for a Phasor clone, and listen to Quinn’s not-so-subtle attempt to be a beta tester for the IDEA2c. We’ve got emulators, we’ve got hardware vendors, we’ve got crackers, and we’ve got phony museums about to get sued into oblivion. Come on down!

More information on everything discussed in this episode, after the jump.

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Open Apple #54 (December 2015) : Year End Roundtable!

This month on Open Apple, we round out the year with our annual tradition of sitting around a virtual table with some friends of the show, discussing whatever comes to mind. Mike and Quinn are joined by Randy Brandt of Beagle Bros fame, Charles Mangin of RetroConnector, and some guy named Carrington Vanston.

We talk about connecting old things to other old things, connecting old things to new things, and how to pluralize German surnames. Mike manages to make several Apple III references, Carrington imagines nonexistent 8-bit games, and The Third Apple Guy is discussed at some point. It’s a deep, intellectual examination of all things Apple II. Stay tuned to hear why Quinn’s mom hoards peoples’ IIGSes for some reason. You won’t want to miss a moment. Also, Quinn makes a 65C02 joke that nobody laughs at. You’ll know why.

More information on everything discussed in this episode, after the jump.

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Open Apple #44 (February 2015) : Beagle Bros Reunion Roundtable, Andrew Roughan

This month on Open Apple, we sit down with Beagles Bros Randy Brandt, Mark Simonsen Tom Weishaar, and Alan Bird. We share stories of Beagle’s development, poke lots of fun at each other, and check in on where everyone is now.

We spread the love for Oz KFest with Andrew Roughan, and amazingly resist the urge to make any upside-down jokes about Australia. Mike and Quinn are trying to be bigger than northern-hemispherism, and they like to think they’ve grown as people as a result.

We talk brain-imaging, we talk helicopter piloting, and we spread more IIgs love than usual. We search for amazing things, and sometimes we find them. Join us for another great month of Apple II brouhaha.

BREAKING NEWS: Dates for KansasFest 2015 also announced! July 14-19. More at http://www.kansasfest.org

More information on everything discussed in this episode after the jump.

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Open Apple #41 (November 2014) : Randy Brandt, Neuromancer, Bob Bishop

This month on Open Apple we present an early holiday gift, in the form of an epic three hour episode. We sit down for a great conversation with Apple II legend Randy Brandt, perhaps best known for his work at Beagle Bros. We go deep on Beagle Bros, exploring the making of their quirky, innovative software and the wacky characters that produced it. Never one to rest on his laurels, Randy is now helping to produce a modern reboot of Beagle Bros’ only major game release, I/O Silver. The game will be released very soon as of when you’re reading this, and it runs on all major mobile platforms. Look for it in an Apple App Store or Google Play Store near you.

If that’s not enough, we have a huge pile of news to talk about this month, joined together by the most epic series of segues ever to grace the history of podcasting. We talk Transwarps, we talk Woz, we talk Neuromancer, we talk Wizardry, we talk to our listeners, and we talk smack. That’s just how we roll here on Open Apple. We also spend a lot of time pretending to know anything about Apple II mice.

In addition, we have the unfortunate duty to recognize the passing of some Apple II luminaries- Bob Bishop and Mike Pfaiffer. The Apple II community is great because of a lifetime of hard work by many talented people. Join us as we remember the contributions of two of those people.

Don’t worry, there’s much Apple II stuff to be thankful for in this month of American Thanksgiving. So put down the turkey leg and get caught up on ye olde stripey Apple. The biggest episode of Open Apple ever!

More information on everything mentioned in the show can be found after the jump.

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Open Apple #19 (Sep 2012): David Schmidt, iOS games, Apple III, and IMSAI

David Schmidt

This month on Open Apple, Mike and Ken chat with David Schmidt, the programmer responsible for ADTPro. Beyond his own program, David has also contributed to the development of Davex, GSport, AppleCommander, CiderPress, OpenEmulator, DiscFerret, CFFA3000 — and much, much more. Collectively, the show’s hosts marvel at the deluge of Apple II games that are being ported to iOS, Apple’s mobile operating system … though we question the direction Jordan Mechner is taking the classic Karateka. Apple-1 computers continue to fetch exorbitant prices at live auctions, while iPads and IMSAIs fail to sell on eBay — though the latter may soon get a Kickstarter from Vince Briel. Finally, Ken quietly broods while Mike and David enthusiastically sing the praises of their favorite computer, the Apple III.

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 11:20)

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Open Apple #15 (May 2012): David Finnigan, new books, CRPGs, and prototypes

Mac GUI Vault

This month on Open Apple, Mike and Ken chat with David Finnigan, proprietor of the Mac GUI Web site and author of the upcoming book, The New Apple II User’s Guide. Our eyes are caught by another new book release, The Best of Creative Computing: Volume 3, as well as the upcoming biopic based on Steve Jobs, in which actors have been cast to play Apple’s two co-founders. Prince of Persia is still big news, with the source code for Jordan Mechner’s classic Apple II game having been salvaged, released, and modified, while classic games like Leisure Suit Larry, Dungeon Master, and even Repton are enjoying literal and spiritual remakes. On eBay, we crack open the case to examine broken Apple III boards and prototype Apple IIGS boards.

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 8:33)

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Open Apple #12 (Feb 2012): Michael J Mahon, chiptune, source code, and demodulation

Michael J Mahon

This month on the Open Apple podcast, Mike and Ken chat with Michael J Mahon, software and hardware developer extraordinaire and creative genius behind both recent DMS Drummer software and the ever-popular AppleCrate parallel processing computer. We talk about 8 Bit Weapon, the chiptune music scene, and the importance of commenting and documenting one’s code, whether it be commercial or open source. Michael’s not much of a gamer, but Ken and Mike are enjoying new versions of classic games, including Eamon, Choplifter, and possibly Rescue Raiders. We consider entering a Robot War competition, despite our poor showing at the RetroChallenge contest. Several new pieces of hardware to convert video signals are now available, which you can use with a pair of complete Apple IIGS systems, for sale and shipping for free from Bulgaria.

Congratulations to Bryan Letcher, who won a set of Microzine issues by completing our listener survey!

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 12:00)

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Open Apple: Behind the Scenes

Mike and Ken are on the road instead of in the studio this month, so in lieu of a full episode, you’re invited to enjoy the audio from our KansasFest 2011 session, in which we detail the production methods, tricks, and secrets of Open Apple. We’ll be back in October!

Introduction (0:00 – 3:50)

Behind the Scenes (3:51 – 43:23)

Wrap-up (43:24 – 45:34)