Open Apple #39 (September 2014) : Gary B. Little, New Segments, Apple IIc Cards

This month on Open Apple, we talk to Gary Little, prolific author of many technical reference books about various models in the Apple ][ line. In addition to writing great books that go deep on the hardware, Gary also wrote lots of great software, including such gems as AmDOS, and the popular Point To Point modem communication software.

We also catch up on all the news (there’s lots!) and take some cheap shots at other podcasters along the way. Join us as we talk about open source hardware, GS ports of great arcade games, the joy of redialing, and DClocks. So many DClocks!

More information on everything mentioned in the show can be found after the jump.

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Open Apple #16 (Jun 2012): Martin Haye, demoparty, Leisure Suit Larry, and clones

Introduction (0:00 – 15:29)

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Talking with Brutal Deluxe

Join us as Open Apple celebrates the 20th anniversary of the founding of premier Apple II programming group, Brutal Deluxe, developers of such famous games as LemminGS, The Tinies, Cogito, and Blockade; utilities including Fishhead, T40, and Convert 3200; and projects such as the Apple Cassette Archive.

In this special podcast episode, Ken interviews Brutal Deluxe members Antoine Vignau and Olivier Zardini on the group’s history, what the Apple II and BBS scenes were like in France in the 1980s, how they acquired the rights and assets to popular licenses and ported them to the Apple II, their open source philosophy, and news from other French developers.

Brutal Deluxe logo
Happy birthday, Brutal Deluxe!

Open Apple #12 (Feb 2012): Michael J Mahon, chiptune, source code, and demodulation

Michael J Mahon

This month on the Open Apple podcast, Mike and Ken chat with Michael J Mahon, software and hardware developer extraordinaire and creative genius behind both recent DMS Drummer software and the ever-popular AppleCrate parallel processing computer. We talk about 8 Bit Weapon, the chiptune music scene, and the importance of commenting and documenting one’s code, whether it be commercial or open source. Michael’s not much of a gamer, but Ken and Mike are enjoying new versions of classic games, including Eamon, Choplifter, and possibly Rescue Raiders. We consider entering a Robot War competition, despite our poor showing at the RetroChallenge contest. Several new pieces of hardware to convert video signals are now available, which you can use with a pair of complete Apple IIGS systems, for sale and shipping for free from Bulgaria.

Congratulations to Bryan Letcher, who won a set of Microzine issues by completing our listener survey!

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 12:00)

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