Open Apple #35 (Feb 2014): Sean Fahey, Uthernet, Silvern Castle, and the Mac’s 30th

Sean FaheyThis month on Open Apple, Mike and Ken chat with Sean Fahey, proprietor of A2Central.com and KansasFest committee member. Sean and James Littlejohn distribute a plethora of Apple II hardware and software every year to KansasFest attendees, and next year’s haul will be bigger than ever — we have the details why. Glenn Jones is working on a new Uthernet card, and we can’t wait to see what new software it makes possible. The Mac turned thirty years old last month, and we reminisce about the first time we added a non-Apple II Apple to our inventory. Madden NFL, the football game that got its start on the Apple II, is the subject of both preservation and litigation — but we’d rather be playing Silvern Castle.

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Open Apple #13 (Mar 2012): Andrew Roughan, Marinetti, Karateka, and e-books

Andrew RoughanThis month on the Open Apple podcast, Mike and Ken chat with Andrew Roughan, Australian Apple II user and curator of the Marinetti Open Source Project. From Jordan Mechner at PAX East 2012 to John Romero at KansasFest 2012 to Nolan Bushnell at GameFest, we’re all about attending conventions and chasing luminaries. We squabble over how to pronounce "Karateka", look forward to new Monkey Island and Wasteland games, and eagerly consume iBooks for Apple II users on our iPads. On eBay, we get a previously untold tale of an extravagant Australian lot, then take a small jump north to look at an Apple II J-plus, before marveling at how astounded major press outlets were over your typical Bell & Howell.

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Show #8 (Oct 2011): Kelvin Sherlock, Kickstarter, BASIC, and BCS

Kelvin SherlockThis month in Open Apple, Mike and Ken talk with Kelvin Sherlock, prolific Apple II programmer of GShisen, Silver Platter, ProFUSE, and more. Ken builds the suspense before revealing the identity of KansasFest 2012’s keynote speaker before we look at the latest Kickstarter fundraising projects that appeal to Apple II users. We ask ourselves, “Why are Apple II users different?” when sharing knowledge, products, and magazines. On eBay, we’re looking at soundtracks, CP/M cards, compression software, and defunct user group newsletters, before engaging in a smackdown of BASIC programming languages. Finally, we enjoy classic Apple II games on iOS and challenge Kelvin to explain why we can’t port Portal to the 6502.

Congratulations to Sal Bugliarisi, who named the game as Choplifter! He won a $20 credit to the Juiced.GS store, courtesy publisher Gamebits. Our next winner gets an autographed copy of Bob Bishop‘s Bomber on cassette.

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