Archive for tag 'Apple Game Server Online'

Michael J MahonThis month on the Open Apple podcast, Mike and Ken chat with Michael J Mahon, software and hardware developer extraordinaire and creative genius behind both recent DMS Drummer software and the ever-popular AppleCrate parallel processing computer. We talk about 8 Bit Weapon, the chiptune music scene, and the importance of commenting and documenting one’s code, whether it be commercial or open source. Michael’s not much of a gamer, but Ken and Mike are enjoying new versions of classic games, including Eamon, Choplifter, and possibly Rescue Raiders. We consider entering a Robot War competition, despite our poor showing at the RetroChallenge contest. Several new pieces of hardware to convert video signals are now available, which you can use with a pair of complete Apple IIGS systems, for sale and shipping for free from Bulgaria.

Congratulations to Bryan Letcher, who won a set of Microzine issues by completing our listener survey!

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Open Apple #11 (Jan 2012): David Greelish, Steve Weyhrich, John Sculley, and Steve Jobs

David GreelishThis month on the Open Apple podcast, Mike and Ken chat with David Greelish, co-host of the Retro Computing Roundtable podcast and recently published author of the book The Complete Historically Brewed. In the news is the Retrochallenge Winter Warm-up, which we each want to enter but just can’t find the time for. Larry Marcus has an office full of dead technology we both admire and question, and we offer a similar reaction to a questionable statue made in tribute to Steve Jobs, whereas Ron Wayne we admire and pity. An Apple-1 didn’t sell on eBay, but the Leather Goddesses of Infocom did, with Mike blogging about this and other Infocom games. But the highlight this month is David discussing with noted Apple II historian Steve Weyhrich the role of former CEO John Sculley at Apple Computer Inc. and in the fate of the Apple II — a topic about which David recently interviewed Sculley himself! We recommend you listen to that episode of the Classic Computing podcast first, though it’s not mandatory.

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