Archive for tag 'Antoine Vignau'

This month on Open Apple we sit down with Mike Westerfield, of The Byte Works’ fame. We talk about his adventures writing assemblers & compilers for 8/16 bit computers, and we see what he’s up to nowadays. We talk about small-system compilers, Logo, the perils of open source, and where to go for Byte Works’ products. It’s a compiler and assembler-themed episode of the one-and-only Apple II podcast.

Tune in to hear Mike pine longingly for Lawless Legends, and hear Quinn achieve maximum Boo Atari Density (BAD). We find amazing new hardware and unauthorized museums. There are wacky Australians, wacky Russians, wacky Brazilians, and wacky Germans. There are Arduinos, headphone jacks, and realtime clocks, oh my! You won’t want to miss Mike dropping a Murphy Brown reference. Take that, Millenials!

Please support us by becoming a Patreon Patron.  The size of our audience means we have substantial bandwidth costs, and a few bucks from a few of you would really help us out. We have no advertisers and we run this show entirely on our own dime and our own time. Thanks for anything you can pitch in!

Stay tuned for a couple of genuinely weird games, an introduction to copy protection, and lots of user feedback. Some of you feel the show is too long. Does everyone feel that way? Email us at feedback@open-apple.net and let us know.

More information on everything discussed in this episode after the jump.

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Open Apple roundtable 2012's panelistsHaving gathered the treasures of 2012 and being tempted by the promises of 2013, the hosts of Open Apple are joined by Andy Molloy of Juiced.GS, Peter Neubauer of KansasFest, Vince Briel of Briel Computers, and Antoine Vignau of Brutal Deluxe to reflect on all that has happened with the Apple II and its community in the past year. We pick our favorite products, share memorable events, and make predictions for 2013. Topics include Apple-1 auctions, Kickstarter-funded sequels, progress in emulation, and more.

Click past the jump for links mentioned in this episode.

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Talking with Brutal Deluxe

Join us as Open Apple celebrates the 20th anniversary of the founding of premier Apple II programming group, Brutal Deluxe, developers of such famous games as LemminGS, The Tinies, Cogito, and Blockade; utilities including Fishhead, T40, and Convert 3200; and projects such as the Apple Cassette Archive.

In this special podcast episode, Ken interviews Brutal Deluxe members Antoine Vignau and Olivier Zardini on the group’s history, what the Apple II and BBS scenes were like in France in the 1980s, how they acquired the rights and assets to popular licenses and ported them to the Apple II, their open source philosophy, and news from other French developers.

Brutal Deluxe logo
Happy birthday, Brutal Deluxe!

Show #8 (Oct 2011): Kelvin Sherlock, Kickstarter, BASIC, and BCS

Kelvin SherlockThis month in Open Apple, Mike and Ken talk with Kelvin Sherlock, prolific Apple II programmer of GShisen, Silver Platter, ProFUSE, and more. Ken builds the suspense before revealing the identity of KansasFest 2012’s keynote speaker before we look at the latest Kickstarter fundraising projects that appeal to Apple II users. We ask ourselves, “Why are Apple II users different?” when sharing knowledge, products, and magazines. On eBay, we’re looking at soundtracks, CP/M cards, compression software, and defunct user group newsletters, before engaging in a smackdown of BASIC programming languages. Finally, we enjoy classic Apple II games on iOS and challenge Kelvin to explain why we can’t port Portal to the 6502.

Congratulations to Sal Bugliarisi, who named the game as Choplifter! He won a $20 credit to the Juiced.GS store, courtesy publisher Gamebits. Our next winner gets an autographed copy of Bob Bishop‘s Bomber on cassette.

Click past the jump for links mentioned in this episode.

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