Open Apple #46 (April 2015): Paul Lutus, ReactiveMicro, and KansasFest Keynote

This month on Open Apple, we sit down with Paul Lutus, author of seminal early Apple II software such as AppleWriter and GraFORTH. We talk about the impacts of software development on society, the value of the individual in the process, and the trials of coding software in the woods.

We talk extreme offsite backups, KansasFest keynotes, telnet BBSing, and the hurricane of awesome that is ReactiveMicro. We reminisce about the original Home Computer Wars (these kids today arguing about their smartphones are so darned cute), and also Boo Atari.

We trek from Bulgaria to Korea to Canada and back again, to bring you the latest in sound cards, solid state storage, and portable Apple IIc action. You won’t want to miss Quinn plugging Phil Plait for some reason. With our story on Atari 8-bits in Poland, this marks the most Atari content ever on Open Apple. It also qualifies us as the 698th currently operating Atari podcast. Boo Atari. See what you get when you poke the bear, people? ][ Infinitum.

More information on everything discussed in this episode after the jump.

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Open Apple #40 (October 2014) : Chris Torrence, Printers, Celebrating Lode Runner

This month on Open Apple, we talk to Chris Torrence, the new Roger Wagner Volunteer Archivist on behalf of Softalk magazine. Chris is a lifelong Apple II fan, and has recently undertaken the valuable effort of producing a book containing all of Roger Wagner’s Assembly Lines columns. This will include all of the articles included in Roger’s original book (Assembly Lines: The Book) as well as columns never before available in book form. He’s not just republishing the articles, he’s annotating, footnoting, and expanding on them as needed. It’s a terrific service for the community. We’ll dig into that, as well as Chris’ start in computing, and how he got to where he is today. We manage to get through an entire show without taking a cheap shot at Commodore, so you won’t want to miss this. Wait- no we don’t.

We also mark the passing of Lode Runner creator Douglas E. Smith, we talk about printers for some reason, and we talk about more eBay auctions on this show that doesn’t talk about eBay auctions. You won’t want to miss this month’s Weird Gaming, where we run the gamut from incredible educational games that didn’t get their due, to horrifying shareware games that can’t be forgotten quickly enough. We talk AppleSoft source code in Tech, and lots more. So drop your machine two inches, and let’s go!

More information on everything mentioned in the show can be found after the jump.

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Open Apple #39 (September 2014) : Gary B. Little, New Segments, Apple IIc Cards

This month on Open Apple, we talk to Gary Little, prolific author of many technical reference books about various models in the Apple ][ line. In addition to writing great books that go deep on the hardware, Gary also wrote lots of great software, including such gems as AmDOS, and the popular Point To Point modem communication software.

We also catch up on all the news (there’s lots!) and take some cheap shots at other podcasters along the way. Join us as we talk about open source hardware, GS ports of great arcade games, the joy of redialing, and DClocks. So many DClocks!

More information on everything mentioned in the show can be found after the jump.

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Open Apple #35 (Feb 2014): Sean Fahey, Uthernet, Silvern Castle, and the Mac’s 30th

Sean Fahey

This month on Open Apple, Mike and Ken chat with Sean Fahey, proprietor of A2Central.com and KansasFest committee member. Sean and James Littlejohn distribute a plethora of Apple II hardware and software every year to KansasFest attendees, and next year’s haul will be bigger than ever — we have the details why. Glenn Jones is working on a new Uthernet card, and we can’t wait to see what new software it makes possible. The Mac turned thirty years old last month, and we reminisce about the first time we added a non-Apple II Apple to our inventory. Madden NFL, the football game that got its start on the Apple II, is the subject of both preservation and litigation — but we’d rather be playing Silvern Castle.

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 10:03)

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Open Apple #32 (Nov 2013): Bill Martens, history, Apple founders, and WOZPAK

Bill Martens

This month on Open Apple, Mike and Ken chat with Bill Martens of Call-A.P.P.L.E. Preserving our community’s software and documentation is important not just to the users, but to the people doing the preserving; Bill explains why. We look at how the media can never get enough of Steve Jobs, examining his early career and denoting his boyhood home as a historical landmark — but Woz gets his time in the spotlight too, on panels about Atari, the Jobs movie, or a Homebrew Computer Club reunion. Highlighted eBay auctions include the ten rarest and most expensive games and yet another Apple-1. Finally, Brian Wiser joins us to discuss The WOZPAK Special Edition, a book that made its debut at KansasFest 2013 alongside its creator, Steve Wozniak.

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 11:07)

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Open Apple #27 (May 2013): Daniel Kruszyna, demoparties, iSteve, and clones

Resistance - Apple IIgsThis month on Open Apple, Mike and Ken chat with famed demo programmer Daniel Kruszyna, aka krüe. We chat about @party, the upcoming fourth annual demoparty to be held in recently beleaguered Boston, and how even non-programmers will find plenty to like. The first of three movies based on the life of Steve Jobs is now available for free online streaming — what’s the popular verdict on iSteve? There’s still more CFFAs coming from Rich Dreher, and they’ll work on even an original Apple-1, of which Mike Willegal is making yet more replicas. Speaking of clones, we found a “Redstone” Apple IIe clone in Australia that looks like a PC XT and is certainly no Tiger Learning Computer.

Click past the jump for links mentioned in this episode.

Introduction (0:13 – 4:56)

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Open Apple #12 (Feb 2012): Michael J Mahon, chiptune, source code, and demodulation

Michael J Mahon

This month on the Open Apple podcast, Mike and Ken chat with Michael J Mahon, software and hardware developer extraordinaire and creative genius behind both recent DMS Drummer software and the ever-popular AppleCrate parallel processing computer. We talk about 8 Bit Weapon, the chiptune music scene, and the importance of commenting and documenting one’s code, whether it be commercial or open source. Michael’s not much of a gamer, but Ken and Mike are enjoying new versions of classic games, including Eamon, Choplifter, and possibly Rescue Raiders. We consider entering a Robot War competition, despite our poor showing at the RetroChallenge contest. Several new pieces of hardware to convert video signals are now available, which you can use with a pair of complete Apple IIGS systems, for sale and shipping for free from Bulgaria.

Congratulations to Bryan Letcher, who won a set of Microzine issues by completing our listener survey!

Click past the jump for links mentioned in this episode.

Introduction (0:00 – 12:00)

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