Archive for tag 'MIDI'

We’re baaaack! Sorry for the unscheduled hiatus folks, but your intrepid hosts had some family matters to attend to. This month on Open Apple, we sit down with Seth Steinberger of 8-bit Weapon. We talk about their new album Class Apples, which was made entirely on an Apple II. Yes, every sound on the album is generated by real Apple II hardware with no add-on cards. Apple IIs can make good sound with the right software and in the hands of a talented musician.

After the amazement of Class Apples wears off, we get into Seth’s background with Apple IIs, how he got interested in electronic music, how 8-bit Weapon came to be, and where they’re headed next. We touch a little bit on his work as the main artist on the upcoming RPG Lawless Legends, and Seth explains how much better keyboards are as compared to proms. Furthermore, we all agree that the primary value of the internet is to find pictures of Devo. Michelle wasn’t able to be on the show, but you won’t want to miss the story of how she got to work with Mark Mothersbaugh.

Mike and Quinn then get into augmented reality, alternative operating systems, and of course Richard Garriot. Can’t have an Apple II show without mentioning Richard Garriot. Stay tuned to hear about accelerator control, new magazines, and making your own memory cards.

Lastly, Quinn goes deep on how to program fast graphics on the notoriously “crippled” Apple IIgs. Yes, you can do big beautiful sprites at high frame rates. Learn all about the deep dark secrets that the best games and demos used.

Help keep the Garage Giveaway running at KansasFest! Donate here to keep it a thing. It’s one of the greatest services the Apple II community has, and we’re going to lose it this year if we don’t get donations.

More information on everything discussed in this episode, after the jump.

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This month on Open Apple, we sit down with Mark Lemmert, co-founder of 6502 Workshop. Him and his partners (Mike Reimer, Bill Giggie, Robert Padovan, Gordon Mackay, and Galactagog) have been building Nox Archaist, a brand new story-driven tile-based role-playing game in the classical Ultima style. They’re pushing the hardware as far as they can with this new engine, working to break new ground in scope, story, animation, sound, and music. Early builds look great, and we’re really excited to see more!

Mark’s journey with the Apple II parallels a lot of us. The machine sparked an interest in programming, and a fascination with RPGs and tile engines in particular. Nox Archaist is the fulfillment of that childhood dream to build such a game from scratch. Mark shares his war stories (that many of us can relate to) of strewing our childhood computers with half-baked game engines that were doomed from the start. As he and his team are proving, it’s never too late to revive and achieve that dream.

KansasFest 2017 registration is now open! Early bird rates in effect as of this posting, so don’t wait. Attendance is limited to 100 this year. Sign up now!  Mark will be there and likely demonstrating Nox Archaist, so you won’t want to miss that.

Meanwhile, Mike and Quinn yammer on about new hardware, new old games, old new games, and of course Woz. Also back this month is the controversial Softalk segment. Read along with us in issue #4!

More information on everything discussed in this episode, after the jump.

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Open Apple #62 (August 2016) : Mark Pilgrim, Passport, Ancient Legends

This month on Open Apple, we sit down with Mark Pilgrim, one of the most active software preservationists in the Apple II community. Mark has been spending his free time working on Passport, an automated cracking tool. It automatically detects and defeats copy protection schemes on Apple II disks, producing copyable disks that are otherwise completely intact. This is a boon for preservation of software that has only been (poorly) cracked by hoodlums of the past, or is previously uncracked. The latter is very common with educational software, business packages, and other things that the old crackers weren’t interested in. Mark’s skills and perseverance are making it possible to use more and more Apple II software on sites like Archive.org and VirtualApple.

KansasFest 2017 will be July 18th-23rd at Rockhurst University!

Meanwhile, tune in to this show and listen to Quinn and Mike bumble through news of various festivals, discuss lots of new hardware, and utterly fail to be respectful of the passing of a computer science legend. We’re sorry, Mr. Papert- you will be missed, and Logo touched all our lives.

There are a record number of amazing announcements of hardware and software this month. You won’t want to miss Passport, Ancient Legends, 4soniq, CP/M Turbo 7, SD-MIDI, and more. It’s an incredible month for spending money on your Apple II.

Go download Passport and archive all your floppies. Start now, or you’ll be up very late.

More information on everything discussed in this episode, after the jump.

 

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This month on Open Apple, we sit down with Mark Kriegsman, author of Star Blaster, and a modern Apple II hacker. He has ported the awesome FastLED driver library to the Apple II, so you can drive many hundreds of 32-bit RGB LEDs with your Apple II.

Meanwhile, we browbeat people into attending KansasFest, we rationalize our shame at developing on emulators, we talk dead tree easter eggs, we make terrible awesome BASIC & Twitter puns, we talk about post-mortem collecting, and Mike generates hate mail. Just in case you’re not completely over movies about Steve Jobs, we talk about one of those as well. Yawn.

More importantly, help us convince Mark to build a lo-res display from FastLEDs and bring it to KansasFest.

Once again, in case you missed it, the dates for KansasFest 2015 have been announced. July 14-19! Go to http://www.kansasfest.org to register. Then pull up a comfy chair and enjoy this super-sized episode of Open Apple. Apologies for some audio quality issues in this month. Quinn had some equipment difficulties and Mike has been under the weather. Thanks for your patience. Stay tuned until the end of the show for a special treat (not just Mike’s usual cheeky outtake)!

More information on everything discussed in this episode after the jump.

 

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