Archive for tag 'John Romero'

This month on Open Apple, we sit down with Michael Packard, author of the upcoming new game Alien Downpour. Michael has gone back to teach himself assembly language and make the kinds of games he wished he had made back in the day. The results are indeed impressive, and his first foray into solo Apple II game production is shaping up great. He’s also been very encouraging to the community, having set up the Facebook group Apple Graphics and Arcade Game Design Enthusiasts, dedicated to the book by the same name. This group is a place for Michael to share his progress on his games, as well as for other people to jump in with their own projects.

As of this recording, you can still pre-order Alien Downpour over at Michael’s site. Remarkably, you can order it on floppy or cassette! It comes with a retro-style baggie and insert as well. Michael is writing a book on his experiences (re)learning all this, so keep an eye out for that as well. He’ll also be at KansasFest this year with a presentation on Alien Downpour. Register now so you can see that! You won’t want to miss Michael’s perfect re-impersonation of the Egghead Discount Software answering message.

Meanwhile, Mike and Quinn get stuff wrong on a great many topics, but have fun doing it. If you want to try using a IIgs as your daily driver, launch cows with extreme prejudice, or run GEOS on a weird piece of hardware, you’ve come to the right podcast.

Register for KansasFest while you still can!

More information on everything discussed in this episode, after the jump.

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Open Apple #55 (January 2016) : Henry Courbis, UltimateMicro, ProDOS conversions

This month on Open Apple we sit down with Henry Courbis, co-proprietor of Ultimate Micro, serial entrepreneur, and Open Source guy. Henry is boldly going where no hobbyist has gone before, by making Apple II hardware his real day job. If anyone can do it, Ultimate Micro can!

We talk massive modem phone bills, phreaking, warez, and statutes of limitations. You know… for a friend. Henry talks about how hardware first appealed to him, and how he has leveraged his hacking and resourcefulness into development of powerful & complex modern products. Henry is a nexus of collaboration in the Apple II hardware community, and helping to make a lot of things happen. Henry makes cloning the Transwarp GS sound easy, and goes into lots of detail on exciting upcoming UltimateMicro products.

Listen in amazement as Quinn is unable to realize that “qkumba” is a play on “cucumber”. Listen to Mike badger Henry for a Phasor clone, and listen to Quinn’s not-so-subtle attempt to be a beta tester for the IDEA2c. We’ve got emulators, we’ve got hardware vendors, we’ve got crackers, and we’ve got phony museums about to get sued into oblivion. Come on down!

 

More information on everything discussed in this episode, after the jump.

 

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This month on Open Apple, we sit down with Mark Kriegsman, author of Star Blaster, and a modern Apple II hacker. He has ported the awesome FastLED driver library to the Apple II, so you can drive many hundreds of 32-bit RGB LEDs with your Apple II.

Meanwhile, we browbeat people into attending KansasFest, we rationalize our shame at developing on emulators, we talk dead tree easter eggs, we make terrible awesome BASIC & Twitter puns, we talk about post-mortem collecting, and Mike generates hate mail. Just in case you’re not completely over movies about Steve Jobs, we talk about one of those as well. Yawn.

More importantly, help us convince Mark to build a lo-res display from FastLEDs and bring it to KansasFest.

Once again, in case you missed it, the dates for KansasFest 2015 have been announced. July 14-19! Go to http://www.kansasfest.org to register. Then pull up a comfy chair and enjoy this super-sized episode of Open Apple. Apologies for some audio quality issues in this month. Quinn had some equipment difficulties and Mike has been under the weather. Thanks for your patience. Stay tuned until the end of the show for a special treat (not just Mike’s usual cheeky outtake)!

More information on everything discussed in this episode after the jump.

 

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This month on Open Apple, we close out the year with our traditional Year-End Roundtable discussion. We’re joined by Eric ‘Sheppy’ Shepherd, Sarah W., and Carrington Vanston. We talk about alternate universes, our collective love of the IIgs, and Quinn takes cheap shots at Carrington. It’s the holidays, so Commodore users are given a respite. Well, a bit of a respite, anyway. Meanwhile, Sheppy solicits hatemail, Carrington calls shenanigans, and Sarah keeps everyone honest. Count the euphemisms! So many euphemisms!

As usual, we have lots of news to talk about as well. It’s been an amazing year for the Apple II, and we have new games, new hardware, and new video histories to share. I/O Silver is here, John Romero is there, and JSMESS is everywhere.

More information on everything discussed in the show after the jump.

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Open Apple roundtable 2013's panelistsAt the dawn of 2014, Open Apple engages in its annual tradition of reflecting on all that has transpired in the Apple II community in the past year. Ken Gagne moderates a panel of Mike Maginnis, Andy Molloy, Ivan Drucker, and David Schmenk to look at topics in news, emulation, hardware, software, conventions, and publications. Popular themes include the Raspberry Pi, the S-Prize, social media, JSMESS, the Jobs film, and KansasFest 2013.

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Interactive Fiction CompetitionThis month on Open Apple, Mike and Ken chat with Andrew Schultz — gamer, FAQ author, and Interactive Fiction Competition participant. Text adventures are enjoying a resurgence in popularity and access, and Andrew guides us through the tools and resources available for aspiring game authors. Both Steve Weyhrich’s history book and the Steve Jobs movie are available for home delivery, but there’s only one we want to find under our Christmas tree. Jason Scott has integrated the JSMESS emulator into the Internet Archive, granting users unprecedented access to historical software right in their browsers. Finally, Ken, in his quest to be more Woz-like, adopts his hero’s fashion sense.

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Open Apple #31 (Oct 2013): Brendan Robert, Lawless Legends, Texas, and Wayne Green

Brendan RobertThis month on Open Apple, Mike and Ken chat with Brendan Robert of the Java Apple Computer Emulator (JACE) and Apple Game Server. Innovative cross-platform tools are being used to bring Lawless Legends, an original 8-bit RPG, to the Apple II and Commodore 64; as part of the programming team, Brendan takes us behind the scenes. He lives in a lawless land himself — the Old West of Texas, where gaming icons Ion Storm, Zynga, Lord British, and Rooster Teeth reside. But when it comes to games, sometimes you can’t do better than Tetris, of which there are many new and devious deviations. We get rid of old toys, like a SCSI CD-ROM 7-disc changer and a LANceGS card, so we can all have room for new toys, like A2CLOUD, Apple2Pi, BenchmarkeD, AppleIIWorks Envoy, and Final Cut Pro X. And sadly, Wayne Green of InCider and Byte has passed away; we remember his magazines fondly.

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David SchmidtThis month on Open Apple, Mike and Ken chat with David Schmidt, the programmer responsible for ADTPro. Beyond his own program, David has also contributed to the development of Davex, GSport, AppleCommander, CiderPress, OpenEmulator, DiscFerret, CFFA3000 — and much, much more. Collectively, the show’s hosts marvel at the deluge of Apple II games that are being ported to iOS, Apple’s mobile operating system … though we question the direction Jordan Mechner is taking the classic Karateka. Apple-1 computers continue to fetch exorbitant prices at live auctions, while iPads and IMSAIs fail to sell on eBay — though the latter may soon get a Kickstarter from Vince Briel. Finally, Ken quietly broods while Mike and David enthusiastically sing the praises of their favorite computer, the Apple III.

Click past the jump for links mentioned in this episode.

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