Archive for tag 'Jeremy Barr-Hyde'

This month on Open Apple, we sit down with Ken Gagne and Andy Molloy of Juiced.GS, the longest running continuously published Apple II magazine (that you can still get in your mailbox to this day!). Juiced.GS is in its 23rd year, which has to be a record for magazines of almost any type.

Ken and Andy talk about the bloodless coup of the magazine, the long history of same, where things are headed, and why they hates trees.

Meanwhile, Quinn and Mike chat about FPGAs, nuclear weapons, and BBSes. What do you do when you need a mathematically provably correct piece of hardware to verify nuclear weapons compliance? Why, you grab your Apple II, of course! Duh!

Here’s a time sensitive news item that didn’t make it into the show- vote for Nox Archaist and Lawless Legends for your favorite Ultima-inspired indie games of 2017!

Stay tuned for a Tech segment where we follow up on last episode and go even deeper on fast IIgs graphics. There’s always more to know about the intricacies of squeezing performance out of this unique and beautiful machine.

More information on everything discussed in this episode, after the jump.

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Open Apple #67 (January 2017) : Year End Roundtable!

This month on Open Apple, we round out the year with our annual tradition of sitting around a virtual table with some friends of the show, discussing whatever comes to mind. Mike and Quinn are joined by Jeremy Barr-Hyde, Jorma Honkanen, Kate Szkotnicki & Chris Torrence.

We have a really fun mix of Apple II fans from all walks of life and all parts of the world this month. Sit down with us as we discuss our history with the machines and how they fit into our lives today. Can retrocomputers be teaching tools for kids today? Can an Apple II serve a practical role in modern life? What was your unicorn accessory or software package back in the day? How do we get new faces to KansasFest? We chat about all this and more, so don’t miss it!

 

More information on everything discussed in this episode, after the jump.

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This month on Open Apple, we sit down with Glenda Adams, better known on the Apple II as The Atom. She was a cracker of some note back in the 1980s, and she shares great stories with us of her exploits in boot tracing, cracking, and distributing software in the glory days of the Apple II BBS scene.

We talk about the journey from programming to cracking, and back to programming again. We talk about the politics of the Apple II scene, and the unique experience of cracking software remotely. Think fixing your grandparents’ printer over the phone is hard? Trying cracking a game!

Can you deduce the release date of Fontrix by time-lining Apple II crack screens? We leave that as an exercise to the listener. Meanwhile, Glenda shares stories of porting Space Rogue, parties at Lord British’s house, and the old-school feel of early iOS development.

 

More information on everything discussed in this episode, after the jump.

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