Archive for tag 'Glenn Jones'

This month on Open Apple we sit down with Mike Westerfield, of The Byte Works’ fame. We talk about his adventures writing assemblers & compilers for 8/16 bit computers, and we see what he’s up to nowadays. We talk about small-system compilers, Logo, the perils of open source, and where to go for Byte Works’ products. It’s a compiler and assembler-themed episode of the one-and-only Apple II podcast.

Tune in to hear Mike pine longingly for Lawless Legends, and hear Quinn achieve maximum Boo Atari Density (BAD). We find amazing new hardware and unauthorized museums. There are wacky Australians, wacky Russians, wacky Brazilians, and wacky Germans. There are Arduinos, headphone jacks, and realtime clocks, oh my! You won’t want to miss Mike dropping a Murphy Brown reference. Take that, Millenials!

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Stay tuned for a couple of genuinely weird games, an introduction to copy protection, and lots of user feedback. Some of you feel the show is too long. Does everyone feel that way? Email us at [email protected] and let us know.

More information on everything discussed in this episode after the jump.

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Open Apple #35 (Feb 2014): Sean Fahey, Uthernet, Silvern Castle, and the Mac’s 30th

Sean FaheyThis month on Open Apple, Mike and Ken chat with Sean Fahey, proprietor of A2Central.com and KansasFest committee member. Sean and James Littlejohn distribute a plethora of Apple II hardware and software every year to KansasFest attendees, and next year’s haul will be bigger than ever — we have the details why. Glenn Jones is working on a new Uthernet card, and we can’t wait to see what new software it makes possible. The Mac turned thirty years old last month, and we reminisce about the first time we added a non-Apple II Apple to our inventory. Madden NFL, the football game that got its start on the Apple II, is the subject of both preservation and litigation — but we’d rather be playing Silvern Castle.

Click past the jump for links mentioned in this episode.

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